近期編輯:drygin ...看更多 |
第一屬性(依飾品類別固定效果、數值隨機) | |||||
屬性攻擊 | 8.0% | 7.0% | 6.0% | 5.0% | 4.0% |
種族特效 | 13.0% | 11.0% | 9.0% | 7.0% | 5.0% |
普通攻擊傷害 | 7.0% | 6.0% | 5.0% | 4.0% | 3.0% |
暴擊傷害提升 | 10.0% | 8.5% | 7.0% | 5.5% | 4.0% |
暴擊率提升 | 5.0% | 4.5% | 4.0% | 3.5% | 3.0% |
回避反擊傷害 | 20.0% | 16.0% | 12.0% | 8.0% | 4.0% |
蓄力技傷害 | 10.0% | 9% | 8.0% | 7% | 6.0% |
鬥氣技傷害 | 10.0% | 9% | 8.0% | 7% | 6.0% |
攻擊、魔法攻擊提升 | 15 | 12 | 10 | 7 | 5 |
第二屬性(隨機附加效果、數值) | |||||
物理攻擊 | 15 | 12 | 10 | 7 | 5 |
物理防禦 | 15 | 12 | 10 | 7 | 5 |
魔法攻擊 | 15 | 12 | 10 | 7 | 5 |
魔法防禦 | 15 | 12 | 10 | 7 | 5 |
物理傷害減輕 | 5.0% | 4.0% | 3.0% | 2.0% | 1.0% |
魔法傷害減輕 | 5.0% | 4.0% | 3.0% | 2.0% | 1.0% |
物理&魔法傷害減輕 | 2.5% | 2.0% | 1.5% | 1.0% | 0.5% |
第三屬性(隨機附加效果、數值) | |||||
屬性傷害減輕 | 2.5% | 2.0% | 1.5% | 1.0% | 0.5% |
HP | 50 | 40 | 30 | 20 | 10 |
SP | 10 | 8 | 6 | 4 | 2 |
目前沒有資料連到「附加效果」。